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API > API/Developer > API/Developer/SourceControl
Temporarily disable source control for the lifetime of this scoped object
While this is on scope, ISourceControlModule::IsEnabled() will return false, but ISourceControlModule::GetProvider() will still return the current provider
| Name | FScopedDisableSourceControl |
| Type | struct |
| Header File | /Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h |
| Include Path | #include "ISourceControlModule.h" |
Syntax
struct FScopedDisableSourceControl
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedDisableSourceControl
(
const bool InDisable |
ISourceControlModule.h | ||
| ISourceControlModule.h | |||
| ISourceControlModule.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedDisableSourceControl() |
ISourceControlModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisabled | bool | ISourceControlModule.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ISourceControlModule.h | |||
| ISourceControlModule.h |