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API > API/Developer > API/Developer/SourceControl
This operations query the source control to extract all the details available for a given changelist. The operations returns a collection of key/value corresponding to the details available. The list of key/value is specific to the source control implementation.
| Name | FGetChangelistDetails |
| Type | class |
| Header File | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
| Include Path | #include "SourceControlOperations.h" |
Syntax
class FGetChangelistDetails : public FSourceControlOperationBase
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SourceControlOperations.h | |||
FGetChangelistDetails
(
FString&& InChangelistNumber |
SourceControlOperations.h | ||
FGetChangelistDetails
(
FStringView InChangelistNumber |
SourceControlOperations.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FGetChangelistDetails() |
SourceControlOperations.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChangelistNumber | FString | SourceControlOperations.h | ||
| OutChangelistDetails | TArray< TMap< FString, FString > > | SourceControlOperations.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SourceControlOperations.h | |||
const FString & GetChangelistNumber() |
SourceControlOperations.h | ||
| SourceControlOperations.h | |||
void SetChangelistNumber
(
const FString& InChangelistNumber |
SourceControlOperations.h |
Overridden from ISourceControlOperation
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetInProgressString() |
Get the string to display when this operation is in progress | SourceControlOperations.h | |
virtual FName GetName() |
Get the name of this operation, used as a unique identifier | SourceControlOperations.h |