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Unreal Engine C++ API Reference > Developer > SourceCodeAccess
Inheritance Hierarchy
- IModuleInterface
- ISourceCodeAccessModule
References
Module | SourceCodeAccess |
Header | /Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessModule.h |
Include | #include "ISourceCodeAccessModule.h" |
Syntax
class ISourceCodeAccessModule : public IModuleInterface
Remarks
Module used to access source code
Functions
Type | Name | Description | |
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bool | Check to see if source code can be accessed. | |
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bool | Checks if a compiler is available | |
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ISourceCodeAccessor & | GetAccessor () |
Get the accessor to allow us to view source code |
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FDoneLaunchingCodeAccessor & | Gets the Event that is broadcasted when an attempted launch of this code accessor was successful or failed | |
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FLaunchingCodeAccessor & | Gets the Event that is broad casted when attempting to launch visual studio | |
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FOpenFileFailed & | Gets the Event that is broadcast when an attempt to load a file through Visual Studio failed | |
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void | SetAccessor
(
const FName& InName |
Set the accessor we want to use to view source code |