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API > API/Developer > API/Developer/SkeletalMeshUtilitiesCommon
| Name | ISkeletalMeshNotifier |
| Type | class |
| Header File | /Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/SkeletalMeshNotifier.h |
| Include Path | #include "SkeletalMeshNotifier.h" |
Syntax
class ISkeletalMeshNotifier
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ISkeletalMeshNotifier() |
SkeletalMeshNotifier.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISkeletalMeshNotifier() |
SkeletalMeshNotifier.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNotifying | bool | SkeletalMeshNotifier.h | ||
| NotifyDelegate | FSkeletalMeshNotifyDelegate | SkeletalMeshNotifier.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkeletalMeshNotifyDelegate & Delegate() |
SkeletalMeshNotifier.h | ||
void HandleNotification
(
const TArray< FName >& BoneNames, |
Override this function to react to notifications locally. | SkeletalMeshNotifier.h | |
void Notify
(
const TArray< FName >& BoneNames, |
SkeletalMeshNotifier.h | ||
bool Notifying() |
SkeletalMeshNotifier.h |