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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FShaderConductorContext
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include | #include "ShaderConductorContext.h" |
| Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderConductorContext.cpp |
bool CompileHlslToSpirv
&40;
const FShaderConductorOptions & Options,
TArray< uint32 > & OutSpirv
&41;
Remarks
Compiles the specified HLSL shader source code to SPIR-V.