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Shader model version for HLSL input language.
| Name | FHlslShaderModel |
| Type | struct |
| Header File | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderConductorContext.h |
| Include Path | #include "ShaderConductorContext.h" |
Syntax
struct FHlslShaderModel
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Major | uint16 | Major shader model version (e.g. 6 in SM6.2). | ShaderConductorContext.h | |
| Minor | uint16 | Minor shader model version (e.g. 2 in SM6.2). | ShaderConductorContext.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FHlslShaderModel& Rhs |
ShaderConductorContext.h | ||
bool operator==
(
const FHlslShaderModel& Rhs |
ShaderConductorContext.h | ||
bool operator>
(
const FHlslShaderModel& Rhs |
ShaderConductorContext.h | ||
bool operator>=
(
const FHlslShaderModel& Rhs |
ShaderConductorContext.h |