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API > API/Developer > API/Developer/ShaderCompilerCommon > API/Developer/ShaderCompilerCommon/FBaseShaderFormat
- IShaderFormat::PreprocessShader()
- FBaseShaderFormat::PreprocessShader()
References
| Module | ShaderCompilerCommon |
| Header | /Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
| Include | #include "ShaderCompilerCommon.h" |
| Source | /Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
virtual bool PreprocessShader
(
const FShaderCompilerInput & Input,
const FShaderCompilerEnvironment & Environment,
FShaderPreprocessOutput & PreprocessOutput
) const
Remarks
Execute all shader preprocessing steps, storing the output in the PreprocessOutput struct