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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Interfaces > API/Developer/TargetPlatform/Interfaces/IShaderFormat
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h |
| Include | #include "Interfaces/IShaderFormat.h" |
virtual bool PreprocessShader
(
const FShaderCompilerInput & Input,
const FShaderCompilerEnvironment & Environment,
FShaderPreprocessOutput & PreprocessOutput
) const
Remarks
Execute all shader preprocessing steps, storing the output in the PreprocessOutput struct