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Unreal Engine C++ API Reference > Developer > OutputLog > FOutputLogModule
References
Module | OutputLog |
Header | /Engine/Source/Developer/OutputLog/Public/OutputLogModule.h |
Include | #include "OutputLogModule.h" |
Source | /Engine/Source/Developer/OutputLog/Private/OutputLogModule.cpp |
virtual TSharedRef< SWidget > MakeConsoleInputBox
&40;
TSharedPtr< SMultiLineEditableTextBox > & OutExposedEditableTextBox,
const FSimpleDelegate & OnCloseConsole,
const FSimpleDelegate & OnConsoleCommandExecuted
&41; const
Remarks
Generates a console input box widget. Remember, this widget will become invalid if the output log DLL is unloaded on the fly.