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API > API/Developer > API/Developer/NaniteUtilities
| Name | FRange |
| Type | struct |
| Header File | /Engine/Source/Developer/NaniteUtilities/Public/Range.h |
| Include Path | #include "Range.h" |
Syntax
struct FRange
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Begin | uint32 | Range.h | ||
| End | uint32 | Range.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 Num() |
Range.h |