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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
Description
Builds a static mesh using the provided source models and the LOD groups settings, and replaces the RawMeshes with the reduced meshes. Does not modify renderable data.
| Name | GenerateStaticMeshLODs |
| Type | function |
| Header File | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include Path | #include "MeshUtilities.h" |
bool GenerateStaticMeshLODs
(
UStaticMesh * StaticMesh,
const class FStaticMeshLODGroup & LODGroup
)
true if the meshes were built successfully.