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API > API/Developer > API/Developer/MeshUtilities > API/Developer/MeshUtilities/IMeshUtilities
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CacheOptimizeIndexBuffer
(
TArray< uint16 >& Indices |
Cache optimize the index buffer. | MeshUtilities.h | |
void CacheOptimizeIndexBuffer
(
TArray< uint32 >& Indices |
Cache optimize the index buffer. | MeshUtilities.h |
CacheOptimizeIndexBuffer(TArray< uint16 > &)
Description
Cache optimize the index buffer.
| Name | CacheOptimizeIndexBuffer |
| Type | function |
| Header File | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include Path | #include "MeshUtilities.h" |
void CacheOptimizeIndexBuffer
(
TArray < uint16 > & Indices
)
CacheOptimizeIndexBuffer(TArray< uint32 > &)
Description
Cache optimize the index buffer.
| Name | CacheOptimizeIndexBuffer |
| Type | function |
| Header File | /Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
| Include Path | #include "MeshUtilities.h" |
void CacheOptimizeIndexBuffer
(
TArray < uint32 > & Indices
)