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API > API/Developer > API/Developer/MeshReductionInterface
| Name | FMeshReductionModule |
| Type | class |
| Header File | /Engine/Source/Developer/MeshReductionInterface/Public/MeshReductionModule.h |
| Include Path | #include "MeshReductionModule.h" |
Syntax
class FMeshReductionModule : public IModuleInterface
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshReductionModule() |
MeshReductionModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DistributedMeshMerging | IMeshMerging * | Cached pointer to the distributed mesh merging interface. | MeshReductionModule.h | |
| MeshMerging | IMeshMerging * | Cached pointer to the mesh merging interface. | MeshReductionModule.h | |
| SkeletalMeshReduction | IMeshReduction * | Cached pointer to the mesh reduction interface. | MeshReductionModule.h | |
| StaticMeshReduction | IMeshReduction * | Cached pointer to the mesh reduction interface. | MeshReductionModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual IMeshMerging * GetDistributedMeshMergingInterface() |
MeshReductionModule.h | ||
virtual IMeshMerging * GetMeshMergingInterface() |
Returns the mesh merging plugin if available. | MeshReductionModule.h | |
virtual IMeshReduction * GetSkeletalMeshReductionInterface() |
Returns the mesh reduction plugin if available. | MeshReductionModule.h | |
virtual IMeshReduction * GetStaticMeshReductionInterface() |
Returns the mesh reduction plugin if available. | MeshReductionModule.h | |
virtual void ShutdownModule() |
MeshReductionModule.h | ||
virtual void StartupModule() |
MeshReductionModule.h |