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API > API/Developer > API/Developer/MeshReductionInterface
Mesh merging interface.
| Name | IMeshMerging |
| Type | class |
| Header File | /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h |
| Include Path | #include "IMeshReductionInterfaces.h" |
Syntax
class IMeshMerging
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMeshMerging() |
IMeshReductionInterfaces.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BakeMaterialsDelegate | FBakeMaterialsDelegate | IMeshReductionInterfaces.h | ||
| CompleteDelegate | FProxyCompleteDelegate | IMeshReductionInterfaces.h | ||
| FailedDelegate | FProxyFailedDelegate | IMeshReductionInterfaces.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AggregateLOD() |
IMeshReductionInterfaces.h | ||
virtual bool bSupportsParallelMaterialBake() |
Does this tool support baking materials in parallel | IMeshReductionInterfaces.h | |
FString GetName() |
IMeshReductionInterfaces.h | ||
virtual void ProxyLOD
(
const TArray< struct FMeshMergeData >& InData, |
IMeshReductionInterfaces.h | ||
virtual void ProxyLOD
(
const TArray< struct FInstancedMeshMergeData >& InData, |
IMeshReductionInterfaces.h |