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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities > IMeshMergeUtilities
Type | Name | Description | |
---|---|---|---|
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void | CreateProxyMesh
(
const TArray< AActor* >& InActors, |
Merges list of actors into single proxy mesh |
![]() ![]() |
void | CreateProxyMesh
(
const TArray< UStaticMeshComponent* >& InComponents, |
Merges list of static meshes into single proxy mesh |
![]() ![]() |
void | CreateProxyMesh
(
const TArray< AActor* >& InActors, |
Merges list of actors into single proxy mesh |
![]() ![]() |
void | CreateProxyMesh
(
const TArray< UStaticMeshComponent* >& InComponents, |
Merges list of static meshes into single proxy mesh |