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API > API/Developer > API/Developer/MeshMergeUtilities > API/Developer/MeshMergeUtilities/FMeshMergeDataTracker
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoesUVChannelContainData
(
int32 UVChannel |
Returns whether or not any raw mesh entry contains texture coordinates for the specified UV channel and any LOD index | MeshMergeDataTracker.h | |
bool DoesUVChannelContainData
(
int32 UVChannel, |
Returns whether or not any raw mesh entry contains texture coordinates for the specified UV channel and LOD index | MeshMergeDataTracker.h |
DoesUVChannelContainData(int32)
Description
Returns whether or not any raw mesh entry contains texture coordinates for the specified UV channel and any LOD index
| Name | DoesUVChannelContainData |
| Type | function |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
| Include Path | #include "MeshMergeDataTracker.h" |
| Source | /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp |
bool DoesUVChannelContainData
(
int32 UVChannel
) const
DoesUVChannelContainData(int32, int32)
Description
Returns whether or not any raw mesh entry contains texture coordinates for the specified UV channel and LOD index
| Name | DoesUVChannelContainData |
| Type | function |
| Header File | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
| Include Path | #include "MeshMergeDataTracker.h" |
| Source | /Engine/Source/Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp |
bool DoesUVChannelContainData
(
int32 UVChannel,
int32 LODIndex
) const