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API > API/Developer > API/Developer/MeshBuilder
| Name | IMeshBuilderModule |
| Type | class |
| Header File | /Engine/Source/Developer/MeshBuilder/Public/IMeshBuilderModule.h |
| Include Path | #include "IMeshBuilderModule.h" |
Syntax
class IMeshBuilderModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AppendToDDCKey
(
FString& DDCKey, |
IMeshBuilderModule.h | ||
bool BuildMesh
(
FStaticMeshRenderData& OutRenderData, |
IMeshBuilderModule.h | ||
virtual bool BuildMesh
(
FStaticMeshRenderData& OutRenderData, |
IMeshBuilderModule.h | ||
bool BuildMeshVertexPositions
(
UObject* StaticMesh, |
IMeshBuilderModule.h | ||
virtual bool BuildSkeletalMesh
(
const FSkeletalMeshBuildParameters& SkeletalMeshBuildParameters |
IMeshBuilderModule.h | ||
bool BuildSkeletalMesh
(
FSkeletalMeshRenderData& OutRenderData, |
IMeshBuilderModule.h | ||
virtual void PostBuildSkeletalMesh
(
FSkeletalMeshRenderData* SkeletalMeshRenderData, |
IMeshBuilderModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IMeshBuilderModule & GetForPlatform
(
const ITargetPlatform* TargetPlatform |
IMeshBuilderModule.h | ||
static IMeshBuilderModule & GetForRunningPlatform() |
IMeshBuilderModule.h |