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Unreal Engine C++ API Reference > Developer > MaterialBaking > FMaterialBakingHelpers
References
Module | MaterialBaking |
Header | /Engine/Source/Developer/MaterialBaking/Public/MaterialBakingHelpers.h |
Include | #include "MaterialBakingHelpers.h" |
Source | /Engine/Source/Developer/MaterialBaking/Private/MaterialBakingHelpers.cpp |
static void PerformShrinking
&40;
TArray< FColor > & InOutPixels,
int32 & OnOutImageWidth,
int32 & InOutImageHeight,
FColor BackgroundColor
&41;
Remarks
Shrinks the array to a single pixel if the entire output is monochrome. Params will be adjusted accordingly when this occurs. It's useful to perform this before the border smear as a single non-magenta pixel value would have led to a monochrome image post-smear anyway, so the actual smearing process can be skipped.
Parameters
Name | Description |
---|---|
InOutPixels | The image to shrink |
ImageWidth | The width of the image in pixels |
ImageHeight | The height of the image in pixels |