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API > API/Developer > API/Developer/Localization > API/Developer/Localization/FPortableObjectFormatDOM
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Creates a string representation of the Portable Object. | PortableObjectFormatDOM.h | ||
| PortableObjectFormatDOM.h |
ToString()
Description
Creates a string representation of the Portable Object.
| Name | ToString |
| Type | function |
| Header File | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
| Include Path | #include "PortableObjectFormatDOM.h" |
| Source | /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp |
FString ToString()
String representing the Portable Object that can be written directly to a file.
ToString(FString &)
| Name | ToString |
| Type | function |
| Header File | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
| Include Path | #include "PortableObjectFormatDOM.h" |
| Source | /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp |
void ToString
(
FString & OutString
)