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API > API/Developer > API/Developer/LauncherServices > API/Developer/LauncherServices/ILauncherProfileManager
Description
Sets the path to the Unreal project to use.
| Name | SetProjectPath |
| Type | function |
| Header File | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h |
| Include Path | #include "ILauncherProfileManager.h" |
void SetProjectPath
(
const FString & InProjectPath
)
Parameters
| Name | Remarks |
|---|---|
| Path | The full path to the project. |