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API > API/Developer > API/Developer/Horde > API/Developer/Horde/FComputeBufferReader
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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|
Compute/ComputeBuffer.h |
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Compute/ComputeBuffer.h |
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Compute/ComputeBuffer.h |
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Compute/ComputeBuffer.h |
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FComputeBufferReader()
| |
|
| Name |
FComputeBufferReader |
| Type |
function |
| Header File |
/Engine/Source/Developer/Horde/Public/Compute/ComputeBuffer.h |
| Include Path |
#include "Compute/ComputeBuffer.h" |
| Source |
/Engine/Source/Developer/Horde/Private/Compute/ComputeBuffer.cpp |
FComputeBufferReader()
FComputeBufferReader(const FComputeBufferReader &)
| |
|
| Name |
FComputeBufferReader |
| Type |
function |
| Header File |
/Engine/Source/Developer/Horde/Public/Compute/ComputeBuffer.h |
| Include Path |
#include "Compute/ComputeBuffer.h" |
| Source |
/Engine/Source/Developer/Horde/Private/Compute/ComputeBuffer.cpp |
FComputeBufferReader
(
const FComputeBufferReader & Other
)
FComputeBufferReader(FComputeBufferReader &&)
| |
|
| Name |
FComputeBufferReader |
| Type |
function |
| Header File |
/Engine/Source/Developer/Horde/Public/Compute/ComputeBuffer.h |
| Include Path |
#include "Compute/ComputeBuffer.h" |
| Source |
/Engine/Source/Developer/Horde/Private/Compute/ComputeBuffer.cpp |
FComputeBufferReader
(
FComputeBufferReader && Other
)
FComputeBufferReader(FComputeBufferDetail *, int)
| |
|
| Name |
FComputeBufferReader |
| Type |
function |
| Header File |
/Engine/Source/Developer/Horde/Public/Compute/ComputeBuffer.h |
| Include Path |
#include "Compute/ComputeBuffer.h" |
| Source |
/Engine/Source/Developer/Horde/Private/Compute/ComputeBuffer.cpp |
FComputeBufferReader
(
FComputeBufferDetail * Detail,
int ReaderIdx
)