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API > API/Developer > API/Developer/Horde > API/Developer/Horde/FChunkNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChunkNode () |
Storage/Nodes/ChunkNode.h | ||
FChunkNode
(
TArray< FBlobHandleWithHash > InChildren, |
Storage/Nodes/ChunkNode.h |
FChunkNode()
| Name | FChunkNode |
| Type | function |
| Header File | /Engine/Source/Developer/Horde/Public/Storage/Nodes/ChunkNode.h |
| Include Path | #include "Storage/Nodes/ChunkNode.h" |
| Source | /Engine/Source/Developer/Horde/Private/Storage/Nodes/ChunkNode.cpp |
FChunkNode()
FChunkNode(TArray< FBlobHandleWithHash >, FSharedBufferView)
| Name | FChunkNode |
| Type | function |
| Header File | /Engine/Source/Developer/Horde/Public/Storage/Nodes/ChunkNode.h |
| Include Path | #include "Storage/Nodes/ChunkNode.h" |
| Source | /Engine/Source/Developer/Horde/Private/Storage/Nodes/ChunkNode.cpp |
FChunkNode
(
TArray< FBlobHandleWithHash > InChildren,
FSharedBufferView InData
)