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Options for configuring a bundle serializer
| Name | FBundleOptions |
| Type | struct |
| Header File | /Engine/Source/Developer/Horde/Public/Storage/Bundles/BundleOptions.h |
| Include Path | #include "Storage/Bundles/BundleOptions.h" |
Syntax
struct FBundleOptions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBundleOptions() |
Storage/Bundles/BundleOptions.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Default | const FBundleOptions | Default options value. | Storage/Bundles/BundleOptions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompressionFormat | EBundleCompressionFormat | Compression format to use. | Storage/Bundles/BundleOptions.h | |
| MaxBlobSize | int | Maximum payload size fo a blob. | Storage/Bundles/BundleOptions.h | |
| MaxVersion | EBundleVersion | Maximum version number of bundles to write. | Storage/Bundles/BundleOptions.h | |
| MinCompressionPacketSize | int | Minimum size of a block to be compressed. | Storage/Bundles/BundleOptions.h |