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API > API/Developer > API/Developer/HierarchicalLODUtilities > API/Developer/HierarchicalLODUtilities/FHierarchicalLODUtilities
Description
Cleans any standalone flags for meshes, textures and materials. This ensures that they get garbage collected when not referenced any more.
Virtual Inheritance
- IHierarchicalLODUtilities::CleanStandaloneAssetsInPackage → FHierarchicalLODUtilities::CleanStandaloneAssetsInPackage
| Name | CleanStandaloneAssetsInPackage |
| Type | function |
| Header File | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
| Include Path | #include "HierarchicalLODUtilities.h" |
| Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual void CleanStandaloneAssetsInPackage
(
UPackage * InPackage
)
Parameters
| Name | Remarks |
|---|---|
| InPackage | The HLOD package to clean |