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- IHierarchicalLODUtilities::CalculateScreenSizeFromDrawDistance()
- FHierarchicalLODUtilities::CalculateScreenSizeFromDrawDistance()
References
| Module | HierarchicalLODUtilities |
| Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
| Include | #include "HierarchicalLODUtilities.h" |
| Source | /Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual float CalculateScreenSizeFromDrawDistance
&40;
const float SphereRadius,
const FMatrix & ProjectionMatrix,
const float Distance
&41;
Remarks
Computes the Screensize of the given Sphere taking into account the ProjectionMatrix and distance