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| Name | AFunctionalUIScreenshotTest |
| Type | class |
| Header File | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalUIScreenshotTest.h |
| Include Path | #include "FunctionalUIScreenshotTest.h" |
Syntax
UCLASS (Blueprintable, MinimalAPI)
class AFunctionalUIScreenshotTest : public AScreenshotFunctionalTestBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AFunctionalTest → AScreenshotFunctionalTestBase → AFunctionalUIScreenshotTest
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AFunctionalUIScreenshotTest
(
const FObjectInitializer& ObjectInitializer |
FunctionalUIScreenshotTest.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bWasPreviouslyUsingFixedDeltaTime | bool | FunctionalUIScreenshotTest.h | ||
| NumTickPassed | int32 | FunctionalUIScreenshotTest.h | ||
| PreviousDebugCanvasVisible | TOptional< bool > | FunctionalUIScreenshotTest.h | ||
| PreviousFixedDeltaTime | double | FunctionalUIScreenshotTest.h | ||
| TestFixedDeltaTime | const double | FunctionalUIScreenshotTest.h |
Functions
Public
Overridden from AFunctionalTest
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void EndPlay
(
const EEndPlayReason::Type EndPlayReason |
FunctionalUIScreenshotTest.h |
Protected
Overridden from AScreenshotFunctionalTestBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnScreenshotTakenAndCompared() |
Call RestoreViewport and finish this test. | FunctionalUIScreenshotTest.h | |
virtual void RequestScreenshot() |
Doesn't actually request in base class. It simply register OnScreenshotCaptured. | FunctionalUIScreenshotTest.h |
Overridden from AFunctionalTest
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsReady_Implementation() |
Handle screenshot delay. | FunctionalUIScreenshotTest.h | |
virtual void PrepareTest() |
Set player view target to screenshot camera and call PrepareForScreenshot. | FunctionalUIScreenshotTest.h | |
virtual void Tick
(
float DeltaSeconds |
FunctionalUIScreenshotTest.h |