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Unreal Engine C++ API Reference > Developer > DirectoryWatcher
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h |
Include | #include "FileCacheUtilities.h" |
Syntax
struct IMatchRule
Remarks
A rule that checks whether a file is applicable or not
Functions
Type | Name | Description | |
---|---|---|---|
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TOptional< bool > | IsFileApplicable
(
const TCHAR* Filename |
Test to see if a file is applicable based on this rule. |
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void | Serialize this rule |