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A rule that checks whether a file is applicable or not
| Name | IMatchRule |
| Type | struct |
| Header File | /Engine/Source/Developer/DirectoryWatcher/Public/FileCacheUtilities.h |
| Include Path | #include "FileCacheUtilities.h" |
Syntax
struct IMatchRule
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< bool > IsFileApplicable
(
const TCHAR* Filename |
Test to see if a file is applicable based on this rule. | FileCacheUtilities.h | |
void Serialize
(
FArchive& Ar |
Serialize this rule | FileCacheUtilities.h |