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Unreal Engine C++ API Reference > Developer > DirectoryWatcher
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h |
Include | #include "FileCache.h" |
Syntax
struct FDirectoryState
Remarks
Structure representing the file data for a number of files in a directory
Variables
Type | Name | Description | |
---|---|---|---|
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TMap< FImmutableString, FFileData > | Files | Filename -> data map |
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FMatchRules | Rules | The rules that define what this state applies to |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default construction | ||
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FDirectoryState
(
FDirectoryState&& In |
Move construction |
Operators
Type | Name | Description | |
---|---|---|---|
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FDirectoryState & | operator=
(
FDirectoryState&& In |