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Information about a file which is required by the target at runtime, and must be moved around with it.
| Name | FRuntimeDependency |
| Type | struct |
| Header File | /Engine/Source/Developer/DesktopPlatform/Public/TargetReceipt.h |
| Include Path | #include "TargetReceipt.h" |
Syntax
struct FRuntimeDependency
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Path | FString | The file that should be staged. | TargetReceipt.h | |
| Type | FString | How to stage this file. | TargetReceipt.h |