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A build action that can be null.
| Name | FOptionalBuildAction |
| Type | class |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildAction.h |
| Include Path | #include "DerivedDataBuildAction.h" |
Syntax
class FOptionalBuildAction : private UE::DerivedData::FBuildAction
Inheritance Hierarchy
- FBuildAction → FOptionalBuildAction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DerivedDataBuildAction.h | |||
FOptionalBuildAction
(
FBuildAction&& InAction |
DerivedDataBuildAction.h | ||
FOptionalBuildAction
(
const FBuildAction& InAction |
DerivedDataBuildAction.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FBuildAction & Get () |
Returns the build action. The caller must check for null before using this accessor. | DerivedDataBuildAction.h | |
FBuildAction Get () |
DerivedDataBuildAction.h | ||
bool IsNull() |
DerivedDataBuildAction.h | ||
bool IsValid() |
DerivedDataBuildAction.h | ||
void Reset() |
DerivedDataBuildAction.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
DerivedDataBuildAction.h | ||
FOptionalBuildAction & operator=
(
FBuildAction&& InAction |
DerivedDataBuildAction.h | ||
FOptionalBuildAction & operator=
(
const FBuildAction& InAction |
DerivedDataBuildAction.h |