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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildContext
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
void AddMeta
(
FUtf8StringView Key,
const FCbField & Meta
)
Remarks
Adds metadata to the build output. Must have a unique non-empty alphanumeric key.
Metadata is not required to be deterministic or based only on inputs.