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API > API/Developer > API/Developer/DatasmithFacade > API/Developer/DatasmithFacade/FDatasmithFacadeSpotLight
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatasmithFacadeSpotLight
(
const TCHAR* InElementName |
DatasmithFacadeActorLight.h | ||
FDatasmithFacadeSpotLight
(
const TSharedRef< IDatasmithSpotLightElement >& InInternalActor |
DatasmithFacadeActorLight.h |
FDatasmithFacadeSpotLight(const TCHAR *)
| Name | FDatasmithFacadeSpotLight |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorLight.cpp |
FDatasmithFacadeSpotLight
(
const TCHAR * InElementName
)
FDatasmithFacadeSpotLight(const TSharedRef< IDatasmithSpotLightElement > &)
| Name | FDatasmithFacadeSpotLight |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorLight.cpp |
FDatasmithFacadeSpotLight
(
const TSharedRef < IDatasmithSpotLightElement > & InInternalActor
)