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API > API/Developer > API/Developer/DatasmithFacade > API/Developer/DatasmithFacade/FDatasmithFacadePointLight
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatasmithFacadePointLight
(
const TCHAR* InElementName |
DatasmithFacadeActorLight.h | ||
FDatasmithFacadePointLight
(
const TSharedRef< IDatasmithPointLightElement >& InInternalActor |
DatasmithFacadeActorLight.h |
FDatasmithFacadePointLight(const TCHAR *)
| Name | FDatasmithFacadePointLight |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorLight.cpp |
FDatasmithFacadePointLight
(
const TCHAR * InElementName
)
FDatasmithFacadePointLight(const TSharedRef< IDatasmithPointLightElement > &)
| Name | FDatasmithFacadePointLight |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorLight.cpp |
FDatasmithFacadePointLight
(
const TSharedRef < IDatasmithPointLightElement > & InInternalActor
)