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API > API/Developer > API/Developer/DatasmithFacade
Represents a ALightmassPortal
Use the actor scale to drive the portal dimensions
| Name | FDatasmithFacadeLightmassPortal |
| Type | class |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
Syntax
class FDatasmithFacadeLightmassPortal : public FDatasmithFacadePointLight
Inheritance Hierarchy
- FDatasmithFacadeElement → FDatasmithFacadeActor → FDatasmithFacadeActorLight → FDatasmithFacadePointLight → FDatasmithFacadeLightmassPortal
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatasmithFacadeLightmassPortal
(
const TCHAR* InElementName |
DatasmithFacadeActorLight.h | ||
FDatasmithFacadeLightmassPortal
(
const TSharedRef< IDatasmithLightmassPortalElement >& InInternalActor |
DatasmithFacadeActorLight.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDatasmithFacadeLightmassPortal() |
DatasmithFacadeActorLight.h |