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API > API/Developer > API/Developer/DatasmithFacade > API/Developer/DatasmithFacade/FDatasmithFacadeActorMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMaterialOverride
(
FDatasmithFacadeMaterialID& Material |
Adds a new material override to the Actor Element. | DatasmithFacadeActorMesh.h | |
void AddMaterialOverride
(
const TCHAR* MaterialName, |
Adds a new material override to the Actor Element. | DatasmithFacadeActorMesh.h |
AddMaterialOverride(FDatasmithFacadeMaterialID &)
Description
Adds a new material override to the Actor Element.
| Name | AddMaterialOverride |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorMesh.h |
| Include Path | #include "DatasmithFacadeActorMesh.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorMesh.cpp |
void AddMaterialOverride
(
FDatasmithFacadeMaterialID & Material
)
AddMaterialOverride(const TCHAR *, int32)
Description
Adds a new material override to the Actor Element.
| Name | AddMaterialOverride |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorMesh.h |
| Include Path | #include "DatasmithFacadeActorMesh.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorMesh.cpp |
void AddMaterialOverride
(
const TCHAR * MaterialName,
int32 Id
)