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API > API/Developer > API/Developer/DatasmithFacade > API/Developer/DatasmithFacade/FDatasmithFacadeActorLight
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetLightFunctionMaterial
(
FDatasmithFacadeMaterialID& InMaterial |
Set emissive material on this light | DatasmithFacadeActorLight.h | |
void SetLightFunctionMaterial
(
const TCHAR* InMaterialName |
Set emissive material on this light | DatasmithFacadeActorLight.h |
SetLightFunctionMaterial(FDatasmithFacadeMaterialID &)
Description
Set emissive material on this light
| Name | SetLightFunctionMaterial |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorLight.cpp |
void SetLightFunctionMaterial
(
FDatasmithFacadeMaterialID & InMaterial
)
SetLightFunctionMaterial(const TCHAR *)
Description
Set emissive material on this light
| Name | SetLightFunctionMaterial |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeActorLight.h |
| Include Path | #include "DatasmithFacadeActorLight.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeActorLight.cpp |
void SetLightFunctionMaterial
(
const TCHAR * InMaterialName
)