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API > API/Developer > API/Developer/DatasmithFacade > API/Developer/DatasmithFacade/FDatasmithFacadeActorBinding
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddRelativeRotationCapture
(
double Pitch, |
DatasmithFacadeVariant.h | ||
void AddRelativeRotationCapture
(
double X, |
DatasmithFacadeVariant.h |
AddRelativeRotationCapture(double, double, double)
| Name | AddRelativeRotationCapture |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeVariant.h |
| Include Path | #include "DatasmithFacadeVariant.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeVariant.cpp |
void AddRelativeRotationCapture
(
double Pitch,
double Yaw,
double Roll
)
AddRelativeRotationCapture(double, double, double, double)
| Name | AddRelativeRotationCapture |
| Type | function |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithFacade/Public/DatasmithFacadeVariant.h |
| Include Path | #include "DatasmithFacadeVariant.h" |
| Source | /Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeVariant.cpp |
void AddRelativeRotationCapture
(
double X,
double Y,
double Z,
double W
)