Navigation API > API/Developer > API/Developer/DatasmithExporter > API/Developer/DatasmithExporter/FDatasmithExporterManager Name FInitOptions Type struct Header File /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExporterManager.h Include Path #include "DatasmithExporterManager.h" Syntax struct FInitOptions Copy full snippetstruct FInitOptions Variables Public Name Type Remarks Include Path Unreal Specifiers bEnableMessaging bool DatasmithExporterManager.h bSaveLogToUserDir bool DatasmithExporterManager.h bSuppressLogs bool DatasmithExporterManager.h bUseDatasmithExporterUI bool This setting will enable the datasmith exporter UI Enabling this will require the remote engine dir path to be specified It will set the engine loop in it's own thread so that the ui can run independently from the host program DatasmithExporterManager.h RemoteEngineDirPath const TCHAR * DatasmithExporterManager.h