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Unreal Engine C++ API Reference > Developer > CollectionManager > ICollectionManager > IsObjectInCollection
References
Module | CollectionManager |
Header | /Engine/Source/Developer/CollectionManager/Public/ICollectionManager.h |
Include | #include "ICollectionManager.h" |
bool IsObjectInCollection
&40;
const FSoftObjectPath & ObjectPath,
FName CollectionName,
ECollectionShareType::Type ShareType,
ECollectionRecursionFlags::Flags RecursionMode
&41; const
Remarks
Check to see if the given object exists in the given collection true if the object is in the collection.
Parameters
Name | Description |
---|---|
ObjectPath | The object to test for its existence in the collection. |
CollectionName | The collection to test. |
ShareType | The way the collection is shared. |