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Latent Command that waits a set time frame. Note that using a timed-wait can introduce test flakiness due to variable runtimes. Please consider using `FWaitUntil_ and waiting until something happens instead.
| Name | FWaitDelay |
| Type | class |
| Header File | /Engine/Source/Developer/CQTest/Public/Commands/TestCommands.h |
| Include Path | #include "Commands/TestCommands.h" |
Syntax
class FWaitDelay : public IAutomationLatentCommand
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWaitDelay
(
FAutomationTestBase& InTestRunner, |
Commands/TestCommands.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasTimerStarted | bool | Commands/TestCommands.h | ||
| Description | const TCHAR * | Commands/TestCommands.h | ||
| EndTime | FDateTime | Commands/TestCommands.h | ||
| TestRunner | FAutomationTestBase & | Commands/TestCommands.h | ||
| Timeout | FTimespan | Commands/TestCommands.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Update() |
Commands/TestCommands.h |