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API > API/Developer > API/Developer/AutomationDriver > API/Developer/AutomationDriver/IAsyncDriverElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAsyncResult< bool > Type
(
const TCHAR* Text |
Moves focus to the element, then triggers the series of events to invoke keyboard input for each character specified. | IDriverElement.h | |
TAsyncResult< bool > Type
(
FString Text |
Moves focus to the element, then triggers the series of events to invoke keyboard input for each character specified. | IDriverElement.h | |
TAsyncResult< bool > Type
(
FKey Key |
Moves focus to the element, then triggers the series of events to invoke keyboard input for the specified character. | IDriverElement.h | |
TAsyncResult< bool > Type
(
TCHAR Character |
Moves focus to the element, then triggers the series of events to invoke keyboard input for the specified key. | IDriverElement.h | |
TAsyncResult< bool > Type
(
const TArray< FKey >& Keys |
Moves focus to the element, then triggers the series of events to invoke keyboard input for each key specified. | IDriverElement.h |
Type(const TCHAR *)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Type
(
const TCHAR * Text
)
whether the type was successful
Type(FString)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Type
(
FString Text
)
whether the type was successful
Type(FKey)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for the specified character.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Type
(
FKey Key
)
whether the type was successful
Type(TCHAR)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for the specified key. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Type
(
TCHAR Character
)
whether the type was successful
Type(const TArray< FKey > &)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for each key specified.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Type
(
const TArray< FKey > & Keys
)
whether the type was successful