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API > API/Developer > API/Developer/AutomationDriver > API/Developer/AutomationDriver/IAsyncDriverElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAsyncResult< bool > Release
(
TCHAR Character |
Moves focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. | IDriverElement.h | |
TAsyncResult< bool > Release
(
FKey Key |
Moves focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified key. | IDriverElement.h | |
TAsyncResult< bool > Release
(
EMouseButtons::Type MouseButton |
Moves the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button. | IDriverElement.h |
Release(TCHAR)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed.
| Name | Release |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Release
(
TCHAR Character
)
whether the release was successful
Release(FKey)
Description
Moves focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified key. The key will not be pressed if it is not currently being pressed.
| Name | Release |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Release
(
FKey Key
)
whether the release was successful
Release(EMouseButtons::Type)
Description
Moves the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently pressed.
| Name | Release |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
| Include Path | #include "IDriverElement.h" |
TAsyncResult < bool > Release
(
EMouseButtons::Type MouseButton
)
whether the release was successful