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API > API/Developer > API/Developer/AutomationDriver > API/Developer/AutomationDriver/IAsyncActionSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAsyncActionSequence & ScrollBy
(
float Delta |
Queues the series of events to invoke a mouse wheel scroll by the specified delta at the current mouse position Most average user scrolling is limited to a range of -5 to 5. | IDriverSequence.h | |
IAsyncActionSequence & ScrollBy
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta | IDriverSequence.h |
ScrollBy(float)
Description
Queues the series of events to invoke a mouse wheel scroll by the specified delta at the current mouse position Most average user scrolling is limited to a range of -5 to 5.
| Name | ScrollBy |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IAsyncActionSequence & ScrollBy
(
float Delta
)
ScrollBy(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, float)
Description
Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta
| Name | ScrollBy |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IAsyncActionSequence & ScrollBy
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
float Delta
)