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API > API/Developer > API/Developer/AutomationDriver > API/Developer/AutomationDriver/IActionSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IActionSequence & Type
(
const TCHAR* Text |
Queues the series of events to invoke keyboard input for each character specified. | IDriverSequence.h | |
IActionSequence & Type
(
FString Text |
Queues the series of events to invoke keyboard input for each character of the string specified. | IDriverSequence.h | |
IActionSequence & Type
(
FKey Key |
Queues the series of events to invoke keyboard input for the key specified. | IDriverSequence.h | |
IActionSequence & Type
(
TCHAR Character |
Queues the series of events to invoke keyboard input for the character specified. | IDriverSequence.h | |
IActionSequence & Type
(
const TArray< FKey >& Keys |
Queues the series of events to invoke keyboard input for each key specified. | IDriverSequence.h | |
IActionSequence & Type
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character specified. | IDriverSequence.h | |
IActionSequence & Type
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character of the string specified. | IDriverSequence.h | |
IActionSequence & Type
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the key specified. | IDriverSequence.h | |
IActionSequence & Type
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the character specified. | IDriverSequence.h | |
IActionSequence & Type
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each key specified. | IDriverSequence.h |
Type(const TCHAR *)
Description
Queues the series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TCHAR * Text
)
Type(FString)
Description
Queues the series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
FString Text
)
Type(FKey)
Description
Queues the series of events to invoke keyboard input for the key specified.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
FKey Key
)
Type(TCHAR)
Description
Queues the series of events to invoke keyboard input for the character specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
TCHAR Character
)
Type(const TArray< FKey > &)
Description
Queues the series of events to invoke keyboard input for each key specified.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TArray< FKey > & Keys
)
Type(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, const TCHAR *)
Description
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
const TCHAR * Text
)
Type(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, FString)
Description
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
FString Text
)
Type(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, FKey)
Description
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the key specified.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
FKey Key
)
Type(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, TCHAR)
Description
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the character specified. Not all control and modifier keys are supported with this method of typing.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
TCHAR Character
)
Type(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, const TArray< FKey > &)
Description
Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each key specified.
| Name | Type |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & Type
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
const TArray< FKey > & Keys
)