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API > API/Developer > API/Developer/AutomationDriver > API/Developer/AutomationDriver/IActionSequence
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IActionSequence & ReleaseChord
(
FKey Key1, |
Queues the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
FKey Key1, |
Queues the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
FKey Key1, |
Queues the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
FKey Key1, |
Queues the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h | |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator, ESPMode::ThreadSafe >& ElementLocator, |
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. | IDriverSequence.h |
ReleaseChord(FKey, FKey)
Description
Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
FKey Key1,
FKey Key2
)
ReleaseChord(FKey, TCHAR)
Description
Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
FKey Key1,
TCHAR Character
)
ReleaseChord(FKey, FKey, FKey)
Description
Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
FKey Key1,
FKey Key2,
FKey Key3
)
ReleaseChord(FKey, FKey, TCHAR)
Description
Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
FKey Key1,
FKey Key2,
TCHAR Character
)
ReleaseChord(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, FKey, FKey)
Description
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
FKey Key1,
FKey Key2
)
ReleaseChord(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, FKey, TCHAR)
Description
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
FKey Key1,
TCHAR Character
)
ReleaseChord(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, FKey, FKey, FKey)
Description
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
FKey Key1,
FKey Key2,
FKey Key3
)
ReleaseChord(const TSharedRef< IElementLocator, ESPMode::ThreadSafe > &, FKey, FKey, TCHAR)
Description
Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed.
| Name | ReleaseChord |
| Type | function |
| Header File | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h |
| Include Path | #include "IDriverSequence.h" |
IActionSequence & ReleaseChord
(
const TSharedRef< IElementLocator , ESPMode::ThreadSafe > & ElementLocator,
FKey Key1,
FKey Key2,
TCHAR Character
)