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API > API/Developer > API/Developer/AssetTools
| |
|
| Name |
UAssetToolsSettings |
| Type |
class |
| Header File |
/Engine/Source/Developer/AssetTools/Public/AssetToolsSettings.h |
| Include Path |
#include "AssetToolsSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Game, defaultconfig, Meta=(DisplayName="Asset Tools"))
class UAssetToolsSettings : public UDeveloperSettings
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AdvancedCopyCustomizations |
TArray< FAdvancedCopyMap > |
List of rules to use when advanced copying assets |
AssetToolsSettings.h |
- Config
- EditAnywhere
- Category="Advanced Copy"
- Meta=(TitleProperty="ClassToCopy")
|
Functions
Public