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API > API/Developer > API/Developer/AssetTools > API/Developer/AssetTools/IAssetTools
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetUserFacingLongPackageName
(
FName PackageName |
Return the path to display to the user in editor UI for the given long package name. | IAssetTools.h | |
FString GetUserFacingLongPackageName
(
const UPackage& Package |
Return the path to display to the user in editor UI for the given package. | IAssetTools.h |
GetUserFacingLongPackageName(FName)
Description
Return the path to display to the user in editor UI for the given long package name. Attempts to convert the primary asset in the package to a Verse path if ShowingContentVersePath is true.
| Name | GetUserFacingLongPackageName |
| Type | function |
| Header File | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
| Include Path | #include "IAssetTools.h" |
FString GetUserFacingLongPackageName
(
FName PackageName
) const
GetUserFacingLongPackageName(const UPackage &)
Description
Return the path to display to the user in editor UI for the given package. Attempts to convert the primary asset in the package to a Verse path if ShowingContentVersePath is true.
| Name | GetUserFacingLongPackageName |
| Type | function |
| Header File | /Engine/Source/Developer/AssetTools/Public/IAssetTools.h |
| Include Path | #include "IAssetTools.h" |
FString GetUserFacingLongPackageName
(
const UPackage & Package
) const