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API > API/Developer > API/Developer/AnimationDataController > API/Developer/AnimationDataController/FSetAtributeKeysAction
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AnimDataControllerActions.h |
|
|
|
AnimDataControllerActions.h |
|
FSetAtributeKeysAction()
| |
|
| Name |
FSetAtributeKeysAction |
| Type |
function |
| Header File |
/Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h |
| Include Path |
#include "AnimDataControllerActions.h" |
FSetAtributeKeysAction()
FSetAtributeKeysAction(const FAnimatedBoneAttribute &)
| |
|
| Name |
FSetAtributeKeysAction |
| Type |
function |
| Header File |
/Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h |
| Include Path |
#include "AnimDataControllerActions.h" |
| Source |
/Engine/Source/Developer/AnimationDataController/Private/AnimDataControllerActions.cpp |
FSetAtributeKeysAction
(
const FAnimatedBoneAttribute & InAttribute
)