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API > API/Developer > API/Developer/AnimationDataController > API/Developer/AnimationDataController/FAnimDataBaseAction
- FChange::Execute()
- FAnimDataBaseAction::Execute()
References
| Module | AnimationDataController |
| Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h |
| Include | #include "AnimDataControllerActions.h" |
| Source | /Engine/Source/Developer/AnimationDataController/Private/AnimDataControllerActions.cpp |
virtual TUniquePtr< FChange > Execute
&40;
UObject &42; Object
&41;
Remarks
Makes the change to the object, returning a new change that can be used to perfectly roll back this change